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How to Gamify Your Workplace With Interactive Learning

Are you having difficulties sustaining user engagement?

Are you thinking about gamifying your workplace with interactive learning but not sure how?

If yes, let’s discover how you can gamify your workplace with interactive learning.

What is Interactive Learning?


Interactive learning is the process of integrating social learning interactions into course delivery. Individuals can learn through virtual communication and digital technology rather than through passive methods of teaching (memorizing equations and information). Interactive learning is so prevalent among the education system that other industry settings are now embracing the benefits of this holistic learning method. 

 

What is Gamification?


Gamification is an approach to improving an organization's operations (services and systems) by constructing experiences comparable to playing games. This tactic is used to excite and increase user engagement and motivation. An organization will typically gamify its company by fusing game architecture in non-game contexts and other game-designing elements. 

Gamifying Your Workplace

So now that we have uncovered what interactive learning and gamification are independently, we must look at how we can create gaming experiences through holistic learning approaches. 

The concepts of flow experience and aesthetic experience are complementary forces in the workplace that work cohesively to improve user engagement and overall experience. However, research suggests that aesthetic experience is the more significant force in delivering user engagement within the information system. 

Therefore, we must facilitate aesthetic experience through interactive learning processes.


How can we do this?

We must create game-based mechanisms and aesthetics to improve or sustain user experience. 

Let’s look at workplace training platforms as an example. 

Game-based mechanisms and aesthetics in workplace training platforms can include:

Badges: badges will be an incentive to produce quality work and be rewarded for achievements. Provide your team with an even more significant incentive to collect a certain amount of badges. For example, for every ten badges completed, you receive a gift card. 

Certificates: certificates will be a constant reminder of the team's progress and achievements. Certificates can provide individuals with a sense of pride and drive engagement. 

Points: allow your employees to collect points for achieving specific tasks. This will motivate your team to complete assignments or drive productivity. 

Leaderboards: allow your employees to compete for rankings and reward them with points for high rankings. This will motivate your team and create effective competitiveness.

Instant feedback: providing instant feedback will encourage the team to improve performances constantly.

This motivated learning will increase engagement, increase learning retention, inspire through play, and create fast learning processes.

 

Wrap Up

 

Interactive learning through gamified processes will make your work environment fun and increase employee motivation. Offering badges, certificates, points, leaderboards, and instant feedback will give your employees a sense of achievement while providing incentives to real- life rewards like gift cards.

 A survey conducted by TalentLMS on gamification reports that 83% of employees that have gamified training experiences feel motivated, whereas 61% of employees not receiving gamified training experiences feel unmotivated and bored

Gamifying your workplace with interactive learning will improve user experience.

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